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Smooth Box2dLights for LibGDX
Box2dLights deferred rendering
WiP Smooth Box2dLights
Box2dLights Smooth Cone Light finally works!
Playing with Box2D and Box2DLights with shaders
Apricity - Platformer Demo #6 - Box2DLights
Soft light support in smooth box2dlights
LibGdx | UnBox2d | Box2d Lights | Gdx AI
LibGdx | Box2d | Box2d Lights | UnBox
LibGDX, Box2D, Box2DLights Demo
Testing out some basic LibGDX/Box2D/Box2DLights/Android Studio
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Last Updated: October 1, 2026
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Summary
Finally got lighting working. It's too much right now though. forum.jemgengine.com/ Thanks to Smooth lights, better looking, lower performance, drop in replacement for base lights with some extra features. Testing deferred rendering with normal maps in libGDX with Smooth light produces a lot better visuals with comparable total ray count. Both lights use at most 64 rays. Due to additional ... Smooth light on the left, default one on the right! Have fixed or tweaked the rendering orders so the walls are always visible, also tweaked the lights to only cast shadows on walls ... Experimenting and learning Lyze's library called UnBox. Another iteration of what you might have already seen in my other videos. What have changed: - jumping mechanics completely ... Just trying out some very basic LibGDX/Box2D/