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Last Updated: September 25, 2026
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Summary
I do not own this. All credit goes to Craig Reynolds, who developed the I've always found algorithms capable of complex behaviors using simple rules fascinating. This video is a simple Watch at 4k to avoid YouTube compresion! Each agent is only aware of other agents in close proximity (range shown at 0:40) and ... My first attempt with C++ and OF, converting some older sketches from p5js and processing. It is just one test in a simple implementation of github.com/GavWood/DOGE-Game-Engine.