Overview of Bit Galaxy Devlog 13 Ship Navigation Prototype
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Bit Galaxy DEVLOG #11 - Testing borders
Ship Control Prototype 3d movement
First Main Menu Prototype (V1) — Project: Lost Orbit (Devlog)
From Prototype to Full Game | Space Line Devlog #13 #devlog
DevLog #13 (Unnamed Prototype): More map + Ladders + Saves!
Updated Graphics, Improved AI, and Wave System (Devlog 13)
Bit Galaxy DEVLOG #17 - Inventory Management
Dreadnought Devlog #1
Recompense Devlog 13: Maelstrom Prototype, Pylon Hazards, and Conduction
Keaton's Adventure - Devlog 13: Development Anniversary!
Bit Galaxy DEVLOG #15 - Smart Cursor and item auto-grouping
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Last Updated: October 1, 2026
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Summary
A night's worth of working on a All sectors are the same for now, only generated skyboxes differ. It's just a test to see if my idea of tile borders will work well, although I'm not quite satisfied with the results. I should probably have fixed major bugs before recording, but then I said to myself: not today. First version of the main menu for Project: Lost Orbit — my sci-fi survival / base-building game about a damaged colony Discord: discord.gg/w9YHgbgN7P ➤ Music by FASSounds and Lofi_hour: FASSounds - Good Night (pixabay) ... So I'm back again. Has implemented saves (still need a lot of improvement, but functionality is satisfactory so far). Ladders are a ... Another small update. Inventory management. Thanks for watching :) Keaton's Adventure is available to wishlist on steam! store.steampowered.com/app/2981920/Keatons_Adventure/ Just ... Well, recently I got back into this project and made some improvements, as well as implemented a few needed things. In this video ...
Bit Galaxy Devlog 13 Ship Navigation Prototype.pdf
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