Background to Atari Quake 2 Optimized Face Processing
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Main Features
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Developments
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Atari Quake 2: texturing demo
Atari Quake 2: late-stage optimizations to rasterizer
Atari Quake 2: very early test with floating point
Atari Quake 2: quadratic sampling texturemaps
Deep Dive
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Last Updated: September 24, 2026
Future Outlook
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Summary
This is an experiment/proof-of-concept. The aim is to implement perspective-correct texture mapping on WARNING: This playthrough is outdated. Please refer to the newer one, with all secrets found and better overall clear times: ...
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