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Software Renderer 3D models & Directional Lighting
How Lighting Works in Games (C++ Software Renderer #5)
How Quake's software renderer ELIMINATES overdraw [⚠️ flashing images]
FFP v0.4.0 || 3D Java software renderer || Lightmaps
FFP v0.4.1 || 3D Java software renderer || Lightmaps v2 (ray traced shadows and color)
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Last Updated: September 24, 2026
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Summary
This video is part of an online course, Interactive In this episode, we bring the scene to life with A description of the techniques used by Quake to I want to show you the current state of my In this tutorial I'll show you what shadow maps are and how you can implement them in your scenes with Showing off relatively new functionality in the FFP (Fixed Function Pipeline) As well as adding ray traced shadows and colored