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Last Updated: September 25, 2026
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Summary
use raycasting to implement reference: lodev.org/cgtutor/raycasting.html github link: github.com/PinkNekoFist/final_project_0605. Enviroment reflection (mirror) shading test implemented from scratch, using just standard HTGL Source can be found here: github.com/SuJiaTao/HTGL. This is a quick program I wrote for fun. W,A,S,D to move and spacebar to jump. You can download the source code at ... Hey guys, in this video I'm gonna explain simply how to make a OpenGL Open World Flythrough Demo. Independent OpenGL The continuation of my previous demonstration of multithread raytracer in