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vurt engine test | Retro pixel art engine | Port to SDL3 GPU Vulkan renderer
Vulkan Game Engine Development - 16FPS to 5000FPS
a Vulkan textured cube
Vulkan-API Test
Vulkan 3D Engine
vulkan mesh rendering
Learning 3D Rendering in Vulkan C++
[WIP] Vulkan based vector engine
My first Vulkan RTX attempt
Vulkan Deferred Renderer
Graphics Pipeline Overview - Vulkan Game Engine Tutorial 02
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Last Updated: September 28, 2026
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Summary
Based on my deferred shading example this new example adds shadows from multiple spotlights using shadow mapping. The overdraw view mode have always been helpful to debug performance issues in every commercial/in-house Source code available on github.com/SKorolchuk/ No AI was used in the making of this game I am currently working on my own game Just a preview for my portfolio. Christmas special. Hope you enjoyed it. The plan is to eventually make a