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Last Updated: October 1, 2026
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Summary
adding different colors of light next, can have multiple light sources though only Was pretty surprised that it was able to do this at 30+ fps, considering the entire scene is 5.3k triangles, using smaller textures ... Before it was very hard to get good looking avatars in the LIGHTE Toon shader and crosshatch shader I figured out how to make a colored light show with a toon shader. Both models aren't fully ... This is my attempt at making a rasterized Welcome to the stream! Today I'm working on level design, environment layout, and lighting in This method doesn't use a fogmesh. Instead, it uses cones that are positioned and scaled based on the light's properties. Want to achieve realistic lighting in I've been working on a baked lighting Today I'll be quickly explaining a couple of details in the showcase a steaming manhole and a vending machine. I'll also point ...