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Last Updated: October 1, 2026
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Summary
This video is part of a new series where I construct a Full video: youtu.be/BFZKSV2zieM. While testing basic A.I. I found out that my guards can not only me... they can investigate place where I should land after ... This is an example three-dimensional scene in DirectX SSAO. Currently I'm doing it at half-res, using bilateral filter with depth information for blur pass. It's pretty good, but it still has some ... You will finally understand how Proper Temporal AA, bloom, ambient occlusion and emission maps. Now that's what I've been fighting for :) In this first episode of the series, we start building a In this video I share some important news on my projects. Music by: sh.st/flnp9 E:\$Bandicam\bandicam 2014-